Android Bitmap 与 Drawable之间的区别和转换

如题所述

 Android bitmap和drawable的区别和转换如下:

1.bitmap 转换 drawable

 Bitmap bitmap = new Bitmap(...); Drawable drawable = new BitmapDrawable(bitmap);
 //Drawable drawable = new FastBitmapDrawable(bitmap);

2.Drawable to Bitmap
BitmapDrawable, FastBitmapDrawable直接用getBitmap
 b. 其他类型的Drawable用Canvas画到一个bitmap上 

 Canvas canvas = new Canvas(bitmap)
     drawable.draw(canvas);
 Drawable d = ImagesList.get(0); Bitmap bitmap =  ((BitmapDrawable)d).getBitmap();

区别如下:

 1.Bitmap - 称作位图,一般位图的文件格式后缀为bmp,当然编码器也有很多如RGB565、RGB888。作为一种逐像素的显示对象执行效率高,但是缺点也很明显存储效率低。

 2.Drawable - 作为Android平下通用的图形对象,它可以装载常用格式的图像,比如GIF、PNG、JPG,当然也支持BMP,当然还提供一些高级的可视化对象,比如渐变、图形等。

另外还有如下相类似的格式:

    Canvas - 名为画布,可以看作是一种处理过程,使用各种方法来管理Bitmap、GL或者Path路径,同时它可以配合Matrix矩阵类给图像做旋转、缩放等操作,同时Canvas类还提供了裁剪、选取等操作。

    Paint - 可以把它看做一个画图工具,比如画笔、画刷。管理了每个画图工具的字体、颜色、样式。

温馨提示:答案为网友推荐,仅供参考
第1个回答  2016-04-12
Bitmap - 称作位图,一般位图的文件格式后缀为bmp,当然编码器也有很多如RGB565、RGB888。作为一种逐像素的显示对象执行效率高,但是缺点也很明显存储效率低。我们理解为一种存储对象比较好。

Drawable - 作为Android平下通用的图形对象,它可以装载常用格式的图像,比如GIF、PNG、JPG,当然也支持BMP,当然还提供一些高级的可视化对象,比如渐变、图形等。

A bitmap is a Drawable. A Drawable is not necessarily a bitmap. Like all thumbs are fingers but not all fingers are thumbs.
Bitmap是Drawable . Drawable不一定是Bitmap .就像拇指是指头,但不是所有的指头都是拇指一样.

The API dictates: API规定:

Though usually not visible to the application, Drawables may take a variety of forms: 尽管通常情况下对于应用是不可见的,Drawables 可以采取很多形式:

Bitmap: the simplest Drawable, a PNG or JPEG image. Bitmap: 简单化的Drawable, PNG 或JPEG图像.
Nine Patch: an extension to the PNG format allows it to specify
information about how to stretch it and place things inside of it.
Shape: contains simple drawing commands instead of a raw bitmap, allowing it to resize better in some cases.
Layers: a compound drawable, which draws multiple underlying drawables on top of each other.
States: a compound drawable that selects one of a set of drawables based on its state.
Levels: a compound drawable that selects one of a set of drawables based on its level.
Scale: a compound drawable with a single child drawable, whose overall size is modified based on the current level.
第2个回答  2016-03-25
bitmap 是位图,在Android中可以理解为 像素点组成的数组,drawable是一个指向ID。
下面是drawable转bitmap
public static Bitmap drawableToBitmap(Drawable drawable) {

Bitmap bitmap = Bitmap.createBitmap(
drawable.getIntrinsicWidth(),
drawable.getIntrinsicHeight(),
drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888
: Bitmap.Config.RGB_565);
Canvas canvas = new Canvas(bitmap);
//canvas.setBitmap(bitmap);
drawable.setBounds(0, 0, drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight());
drawable.draw(canvas);
return bitmap;
}
下面是bitmap转drawable
Drawable drawable =new BitmapDrawable(bmp);
第3个回答  2016-03-12
一、相关概念
1、Drawable就是一个可画的对象,其可能是一张位图(BitmapDrawable),也可能是一个图形(ShapeDrawable),还有可能是一个图层(LayerDrawable),我们根据画图的需求,创建相应的可画对象
2、Canvas画布,绘图的目的区域,用于绘图
3、Bitmap位图,用于图的处理
4、Matrix矩阵

二、Bitmap
1、从资源中获取Bitmap
Java代码
Resources res = getResources();
Bitmap bmp = BitmapFactory.decodeResource(res, R.drawable.icon);

2、Bitmap → byte[]
Java代码
public byte[] Bitmap2Bytes(Bitmap bm) {
ByteArrayOutputStream baos = new ByteArrayOutputStream();
bm.compress(Bitmap.CompressFormat.PNG, 100, baos);
return baos.toByteArray();
}
3、byte[] → Bitmap
Java代码
public Bitmap Bytes2Bimap(byte[] b) {
if (b.length != 0) {
return BitmapFactory.decodeByteArray(b, 0, b.length);
} else {
return null;
}
}
4、Bitmap缩放
Java代码
public static Bitmap zoomBitmap(Bitmap bitmap, int width, int height) {
int w = bitmap.getWidth();
int h = bitmap.getHeight();
Matrix matrix = new Matrix();
float scaleWidth = ((float) width / w);
float scaleHeight = ((float) height / h);
matrix.postScale(scaleWidth, scaleHeight);
Bitmap newbmp = Bitmap.createBitmap(bitmap, 0, 0, w, h, matrix, true);
return newbmp;
}
5、将Drawable转化为Bitmap
Java代码
public static Bitmap drawableToBitmap(Drawable drawable) {
// 取 drawable 的长宽
int w = drawable.getIntrinsicWidth();
int h = drawable.getIntrinsicHeight();

// 取 drawable 的颜色格式
Bitmap.Config config = drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888
: Bitmap.Config.RGB_565;
// 建立对应 bitmap
Bitmap bitmap = Bitmap.createBitmap(w, h, config);
// 建立对应 bitmap 的画布
Canvas canvas = new Canvas(bitmap);
drawable.setBounds(0, 0, w, h);
// 把 drawable 内容画到画布中
drawable.draw(canvas);
return bitmap;
}
6、获得圆角图片
Java代码
public static Bitmap getRoundedCornerBitmap(Bitmap bitmap, float roundPx) {
int w = bitmap.getWidth();
int h = bitmap.getHeight();
Bitmap output = Bitmap.createBitmap(w, h, Config.ARGB_8888);
Canvas canvas = new Canvas(output);
final int color = 0xff424242;
final Paint paint = new Paint();
final Rect rect = new Rect(0, 0, w, h);
final RectF rectF = new RectF(rect);
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(color);
canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(bitmap, rect, rect, paint);

return output;
}
7、获得带倒影的图片
Java代码
public static Bitmap createReflectionImageWithOrigin(Bitmap bitmap) {
final int reflectionGap = 4;
int w = bitmap.getWidth();
int h = bitmap.getHeight();

Matrix matrix = new Matrix();
matrix.preScale(1, -1);

Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, h / 2, w,
h / 2, matrix, false);

Bitmap bitmapWithReflection = Bitmap.createBitmap(w, (h + h / 2),
Config.ARGB_8888);

Canvas canvas = new Canvas(bitmapWithReflection);
canvas.drawBitmap(bitmap, 0, 0, null);
Paint deafalutPaint = new Paint();
canvas.drawRect(0, h, w, h + reflectionGap, deafalutPaint);

canvas.drawBitmap(reflectionImage, 0, h + reflectionGap, null);

Paint paint = new Paint();
LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0,
bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff,
0x00ffffff, TileMode.CLAMP);
paint.setShader(shader);
// Set the Transfer mode to be porter duff and destination in
paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
// Draw a rectangle using the paint with our linear gradient
canvas.drawRect(0, h, w, bitmapWithReflection.getHeight()
+ reflectionGap, paint);

return bitmapWithReflection;
}
三、Drawable
1、Bitmap转换成Drawable
Java代码
Bitmap bm=xxx; //xxx根据你的情况获取
BitmapDrawable bd= new BitmapDrawable(getResource(), bm);
因为BtimapDrawable是Drawable的子类,最终直接使用bd对象即可。
2、Drawable缩放
Java代码
public static Drawable zoomDrawable(Drawable drawable, int w, int h) {
int width = drawable.getIntrinsicWidth();
int height = drawable.getIntrinsicHeight();
// drawable转换成bitmap
Bitmap oldbmp = drawableToBitmap(drawable);
// 创建操作图片用的Matrix对象
Matrix matrix = new Matrix();
// 计算缩放比例
float sx = ((float) w / width);
float sy = ((float) h / height);
// 设置缩放比例
matrix.postScale(sx, sy);
// 建立新的bitmap,其内容是对原bitmap的缩放后的图
Bitmap newbmp = Bitmap.createBitmap(oldbmp, 0, 0, width, height,
matrix, true);
return new BitmapDrawable(newbmp);
第4个回答  2016-03-15
Bitmap - 称作位图,一般位图的文件格式后缀为bmp,当然编码器也有很多如RGB565、RGB888。作为一种逐像素的显示对象执行效率高,但是缺点也很明显存储效率低。我们理解为一种存储对象比较好。
Drawable - 作为Android平下通用的图形对象,它可以装载常用格式的图像,比如GIF、PNG、JPG,当然也支持BMP,当然还提供一些高级的可视化对象,比如渐变、图形等。

A bitmap is a Drawable. A Drawable is not necessarily a bitmap. Like all thumbs are fingers but not all fingers are thumbs.
Bitmap是Drawable . Drawable不一定是Bitmap .就像拇指是指头,但不是所有的指头都是拇指一样.

The API dictates: API规定:

Though usually not visible to the application, Drawables may take a variety of forms: 尽管通常情况下对于应用是不可见的,Drawables 可以采取很多形式:

Bitmap: the simplest Drawable, a PNG or JPEG image. Bitmap: 简单化的Drawable, PNG 或JPEG图像.
Nine Patch: an extension to the PNG format allows it to specify information about how to stretch it and place things inside of it.
Shape: contains simple drawing commands instead of a raw bitmap, allowing it to resize better in some cases.
Layers: a compound drawable, which draws multiple underlying drawables on top of each other.
States: a compound drawable that selects one of a set of drawables based on its state.
Levels: a compound drawable that selects one of a set of drawables based on its level.
Scale: a compound drawable with a single child drawable, whose overall size is modified based on the current level.

小结:
对比项 显示清晰度 占用内存 支持缩放 支持色相色差调整 支持旋转 支持透明色 绘制速度 支持像素操作

Bitmap 相同 大 是 是 是 是 慢 是
Drawable 相同 小 是 否 是 是 快 否

Drawable在内存占用和绘制速度这两个非常关键的点上胜过Bitmap
//转换Bitmap to Drawable
Bitmap bitmap = new Bitmap (...);
Drawable drawable = new BitmapDrawable(bitmap);

//转换Drawable to Bitmap
Drawable d = ImagesList.get(0);
Bitmap bitmap = ((BitmapDrawable)d).getBitmap();

//1、Drawable → Bitmap
public static Bitmap drawableToBitmap(Drawable drawable) {

Bitmap bitmap = Bitmap
.createBitmap(
drawable.getIntrinsicWidth(),
drawable.getIntrinsicHeight(),
drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888
: Bitmap.Config.RGB_565);
Canvas canvas = new Canvas(bitmap);
//canvas.setBitmap(bitmap);
drawable.setBounds(0, 0, drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight());
drawable.draw(canvas);
return bitmap;
}

//2、从资源中获取Bitmap
Resources res=getResources();
Bitmap bmp=BitmapFactory.decodeResource(res, R.drawable.pic);

//3、Bitmap → byte[]
private byte[] Bitmap2Bytes(Bitmap bm){
ByteArrayOutputStream baos = new ByteArrayOutputStream();
bm.compress(Bitmap.CompressFormat.PNG, 100, baos);
return baos.toByteArray();
}

//4、 byte[] → Bitmap
private Bitmap Bytes2Bimap(byte[] b){
if(b.length!=0){
return BitmapFactory.decodeByteArray(b, 0, b.length);
}
else {
return null;
}
}
第5个回答  2016-04-02
Bitmap - 称作位图,一般位图的文件格式后缀为bmp,当然编码器也有很多如RGB565、RGB888。作为一种逐像素的显示对象执行效率高,但是缺点也很明显存储效率低。我们理解为一种存储对象比较好。
Drawable - 作为Android平下通用的图形对象,它可以装载常用格式的图像,比如GIF、PNG、JPG,当然也支持BMP,当然还提供一些高级的可视化对象,比如渐变、图形等。

A bitmap is a Drawable. A Drawable is not necessarily a bitmap. Like all thumbs are fingers but not all fingers are thumbs.
Bitmap是Drawable . Drawable不一定是Bitmap .就像拇指是指头,但不是所有的指头都是拇指一样.

The API dictates: API规定:

Though usually not visible to the application, Drawables may take a variety of forms: 尽管通常情况下对于应用是不可见的,Drawables 可以采取很多形式:

Bitmap: the simplest Drawable, a PNG or JPEG image. Bitmap: 简单化的Drawable, PNG 或JPEG图像.
Nine Patch: an extension to the PNG format allows it to specify information about how to stretch it and place things inside of it.
Shape: contains simple drawing commands instead of a raw bitmap, allowing it to resize better in some cases.
Layers: a compound drawable, which draws multiple underlying drawables on top of each other.
States: a compound drawable that selects one of a set of drawables based on its state.
Levels: a compound drawable that selects one of a set of drawables based on its level.
Scale: a compound drawable with a single child drawable, whose overall size is modified based on the current level.

小结:
对比项 显示清晰度 占用内存 支持缩放 支持色相色差调整 支持旋转 支持透明色 绘制速度 支持像素操作

Bitmap 相同 大 是 是 是 是 慢 是
Drawable 相同 小 是 否 是 是 快 否

Drawable在内存占用和绘制速度这两个非常关键的点上胜过Bitmap
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