用英语叙述英雄联盟的发展史

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Of (League Legends) is the United States Games Riot development, the Tencent of the game operators of the new hero of the war games. By the Warcraft series game multiplayer real-time battle map (DOTA-Allstars) development team, as well as the famous games such as heavy snow, the company's art, procedures, planning personnel. "Hero alliance" has characteristics of the hero and automatic matching of battle.net platform, including tree, summoner, rune system and other elements, let the game player new hero feelings of war. In the game, the player will play a call, and the trust of the League of nations to enter the field of justice in this game, in order to control the right to fight the. There is only one rule in this league: the winner is everything! LOL daily service will be between January 22, 2016 to 30 to accept the BETA test application, and will open the test in early February. January 21, 2016, 17173 popular online league standings ranked first in the league; in February, Twitch announced the 2015 watch for each game long ranking, ranking first in the League of heroes. March 1, 2016, the official opening of the Japanese server. In March 4, 2016, Riot announced the "heroes of the League (LOL)" new hero Sol Aurelion's promotional film. In March 9, 2016, LOL announced the new entertainment war mode.
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第1个回答  推荐于2018-01-07

League of Legends (abbreviated LoL) is a multiplayer online battle arena video game developed and published by Riot Games for Microsoft Windows and macOS. The game follows a freemium model and is supported by microtransactions, and was inspired by the Warcraft III: The Frozen Throne mod, Defense of the Ancients.[1]

In League of Legends, players assume the role of an unseen "summoner" that controls a "champion" with unique abilities and battle against a team of other players or computer-controlled champions. The goal is usually to destroy the opposing team's "nexus", a structure which lies at the heart of a base protected by defensive structures, although other distinct game modes exist as well. Each League of Legends match is discrete, with all champions starting off fairly weak but increasing in strength by accumulating items and experience over the course of the game.[2] The champions and setting blend a variety of elements, including high fantasy, steampunk, and Lovecraftian horror.

League of Legends was generally well received upon its release in 2009, and has since grown in popularity, with an active and expansive fanbase. By July 2012, League of Legends was the most played PC game in North America and Europe in terms of the number of hours played.[3] As of January 2014, over 67 million people played League of Legends per month, 27 million per day, and over 7.5 million concurrently during peak hours.[4] League has among the largest footprints of any game in streaming media communities on platforms such as YouTube and Twitch.tv; it routinely ranks first in the most-watched hours.[5][6] In September 2016 the company estimated that there are over 100 million active players each month.[7][8] The game's popularity has led it to expand into merchandise, with toys, accessories, apparel, as well as tie-ins to other media through music videos, web series, documentaries, and books.

League of Legends has an active and widespread competitive scene. In North America and Europe, Riot Games organizes the League Championship Series (LCS), located in Los Angeles and Berlin respectively, which consists of 10 professional teams in each continent.[9] Similar regional competitions exist in China (LPL), South Korea (LCK), Taiwan (LMS), Southeast Asia (GPL), and various other regions.[10] These regional competitions culminate with the annual World Championship. The 2016 World Championship had 43 million unique viewers and a total prize pool of over 6 million USD.[11]

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第2个回答  2018-01-07
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