请问OpenGL里怎么画三维坐标啊?能不能帮忙下一下代码?

不好意思,没分啊!
能不能说具体一点,写一段代码?

  二维
  #include <GL/glut.h>

  void display()
  {
  glClear(GL_COLOR_BUFFER_BIT);

  glBegin(GL_POLYGON);
  glVertex2f(-0.5,-0.5);
  glVertex2f(-0.5,0.5);
  glVertex2f(0.5,0.5);
  glVertex2f(0.5,-0.5);
  glEnd();

  glFlush();
  }

  int main(int argc, char * argv[])
  {
  glutInit(&argc,argv);
  glutCreateWindow("simple");
  glutDisplayFunc(display);
  glutMainLoop();
  return 0;
  }
  三维
  #include<GL/glut.h>
  void display()
  {
  glClear(GL_COLOR_BUFFER_BIT);
  glMatrixMode(GL_MODELVIEW);
  glLoadIdentity();
  gluLookAt(1.0,1.0,1.0,0.0,0.0,0.0,0.0,1.0,0.0);
  glutWireCube(0.5);
  glutSwapBuffers();
  }
  void reshape(int w,int h)
  {
  glViewport(0,0,w,h);
  glMatrixMode(GL_PROJECTION);
  glLoadIdentity();
  glOrtho(-4.0,4.0,-4.0,4.0,-4.0,4.0);
  }
  void init()
  {
  glClearColor(1.0,1.0,1.0,1.0);
  glColor3f(0.0,0.0,0.0);
  }
  int main(int argc,char **argv)
  {
  glutInit(&argc,argv);
  glutInitDisplayMode(GLUT_DOUBLE|GLUT_RGB);
  glutInitWindowSize(500,500);
  glutInitWindowPosition(0,0);
  glutCreateWindow("cube");
  glutReshapeFunc(reshape);
  glutDisplayFunc(display);
  init();
  glutMainLoop();
  }
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第1个回答  2009-12-19
用glVertex()
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